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Overlord

(image)

Overlord is a title earned, not given. For such a rank to be claimed, blood knights of Chaos must undergo the harshest and most brutal of trials in order to appease their dark gods. Charred remains and broken bones attest to the difficulty of such tests, yet every year at least one warrior will make the (perhaps foolish) attempt. In the annals of history, only a select few have ever emerged from the trials alive. Granted unholy strength, inhuman resilience and a demonic mount, these are blood knights no longer but Overlords of Chaos.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Blood Knight
Advances to:
Cost: 90
HP: 86
Movement: 6
XP: 200
Level: 4
Alignment: chaotic
IDXE Chaos Overlord
Abilities: leadership

Attacks (damage - count)

(image)sword
melee
12 - 5
blade
(image)axe
melee
28 - 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%